# Paradise ONLINE HUD logo

Generated with the built-in image_gen tool on 2026-09-07. No fallback CLI was used.

## Files

- `paradise-online-v1.png`: active transparent PNG used by `../../hud.html`, 1749 x 328.
- `paradise-online-source-v1.png`: unmodified generated source, 1881 x 836.
- `paradise-online.png`: unused initial margin-trim experiment; not referenced by the HUD.

The active PNG is a direct RGBA crop of the source at x=74, y=251. The crop bounds use alpha >= 16 with 8 px padding to exclude faint distant artifacts. Retained pixels were not repainted or resampled. The background has genuine alpha transparency.

## Integration and checks

The logo replaces the HUD brand text. The follow-up HUD polish uses a responsive 268 x 48 px logo container with slightly larger online/ID counters. The PNG artwork and gameplay code remain unchanged.

`tmp/test-hud-brand.cjs` and `tmp/test-hud-icon-sizing.cjs` passed at 1366, 1920, 390 and 320 px viewport widths. Checks cover image loading, transparency, stable layout, counter overlap and existing weapon sizing. Screenshots were inspected on light, dark and preview-scene backgrounds.

## Generation prompt

```text
Use case: logo-brand. Design ONE original professional logo wordmark for a premium GTA roleplay server named Paradise ONLINE. This is a production transparent PNG logo for the top-right in-game HUD, not a poster or presentation. Exact lettering: top line 'PARADISE', second line 'ONLINE'. No other words. Main PARADISE lettering should be confidently bold, slightly forward-slanted, custom-drawn geometric capitals with smooth polished contours, open readable counters and one or two distinctive restrained notches. Give the initial P an identifiable custom silhouette integrated into the word, not a separate oversized emblem. ONLINE is a small but clearly readable secondary line beneath the right half of PARADISE, about one-third of main letter height. Extremely compact wide lockup, total painted logo proportions about 4.5:1 to 5:1, no excessive gap between lines. Main letters luminous solid pearl-white/silver with subtle pale-gray lower edge and a restrained lavender-violet accent integrated into the first P and a few letter edges. ONLINE in a light vivid lavender-violet. Fine dark charcoal keyline around the lettering for readability on bright gameplay, not a heavy black slab. Graphic flat/vector-like finish with just a hint of dimensional bevel, clean silhouette, NO photorealistic chrome, no glossy rendered materials, no glow, no bloom, no cast shadow, no neon haze. Must stay exceptionally crisp, confident and legible when the complete logo is only 220px wide and 48px high. Visual quality of an established major roleplay game brand, but fully original: no copying another project's name, symbol or logo. No crest, shield, mascot, palm tree, crown, wings, city scene, rectangle, frame, badge, container or surrounding art. Center the complete finished logo on a wide 2:1 canvas with generous genuinely TRANSPARENT empty space around it. Real PNG alpha transparency, including counters in letters; NEVER draw a checkerboard, white background or black background. One logo only.
```
