# Green Zone HUD Icon

- Asset: `green-zone.png`.
- Purpose: future indicator for a player inside a safe green zone.
- Style: mint-green shield with a silver-white checkmark and the English text `GREEN ZONE` on two lines.
- Format: 1254 x 1254 PNG, RGBA. Transparent background verified.
- Approximate visible bounds including padding: x=180, y=66, width=895, height=1117.
- Suggested initial display size: 80-96 CSS pixels, preserving aspect ratio, to keep the wording readable.
- Status: standalone asset only. No HTML, Pawn or gameplay integration has been added.
- Generation mode: built-in image generation tool, not CLI/API.
- Original: `C:/Users/pidlu/.codex/generated_images/019f3828-fcdf-7551-b58d-e67018bc7c34/exec-e2b87f82-6ac7-4691-9855-a050d473b6e8.png`.
- Previous icon without text: `green-zone-no-text-v1.png`.
- The first reference-based text edit produced an opaque checkerboard backdrop and was rejected. The final asset was regenerated with genuine transparency using the built-in tool.

## Final Prompt

```text
Use case: stylized-concept. Create ONE transparent PNG game HUD emblem for a green safe zone, square canvas 1:1. Genuine transparent alpha-channel background, with all pixels outside the emblem alpha zero. Subject: upright simple mint-green shield (#81c99c) with narrow darker green outline (#497a60), gently arched top edge, rounded upper corners, tapering sides and a smoothly rounded lower point. Centered and fully visible with comfortable empty transparent margins. Inside the upper third of the shield is a small bold silver-white checkmark with rounded ends. Under it, large bold condensed modern sans-serif uppercase lettering in silver-white (#f2f5f3), two centered lines reading exactly "GREEN" and "ZONE". Exact wording is GREEN ZONE. Letters should be thick, clearly separated, straight, unwarped and fully inside the broad middle/lower interior of the shield, with generous padding from the edge, no overlap with the checkmark or bottom point. Simple NONREALISTIC flat 2D videogame HUD icon style, restrained clean geometry, smooth crisp contours, visually matching light game weapon pictograms. No photorealism, 3D, bevels, gradients, lighting, gloss, shadows, glow, texture or tiny ornament. The empty area outside the shield MUST remain actually transparent, not an image of a checkerboard. No square background, black/white backdrop, checkerboard squares, fringe, speckles, frame, banner, logos, additional words, numbers, objects or scenery.
```

## Original No-Text Prompt

```text
Use case: stylized-concept. Asset type: safe-zone / green-zone status icon for the ROYALE RPG Cyberpunk videogame HUD. Create ONE polished, simple NONREALISTIC flat 2D game pictogram: a compact upright protective shield with a large clean white checkmark centered inside. The shield signifies the player is inside a safe green zone. Square 1:1 PNG canvas with genuine transparent alpha background, icon centered and fully visible, occupying about 78 percent of canvas height with comfortable clear margins. Shield outline has a restrained modern shape: gently arched top, softly rounded upper corners, slightly tapering sides, smooth rounded point at the bottom. Balanced bold silhouette recognizable at 28 to 40 pixels, not ornate heraldry. Solid soft mint-green main shield fill (#81c99c), one narrow continuous darker desaturated green edge (#497a60), a thick silver-white (#f2f5f3) checkmark with clean rounded ends. Broad flat color areas, smooth crisp antialiased edges, minimal details. Match a clean light videogame HUD weapon icon collection; not realistic, not glossy, not 3D. No gradients, bevels, lighting, textures, shadows, halos, neon glow or tiny decorative lines. Every pixel outside the shield silhouette must have actual alpha zero, not painted white, black or a checkerboard pattern. No white speckles, debris or fringe. No words, letters, numbers, captions, frame around the icon, square tile, circle backdrop, logos, banners, laurel leaves, weapons, padlock, people, background scene or additional objects.
```
