# AK-47: Эксперименты С Ракурсом

Два отдельных варианта для выбора. Основной HUD и активный файл `../30.png` не изменены.
Оба PNG созданы встроенным генератором изображений. Размер 1774 × 887, RGBA, прозрачность проверена.

- `ak-47-angle-a.png`: лёгкий вид сверху, ствол вверх вправо.
- `ak-47-angle-b.png`: более выраженный вид в три четверти, ствол вниз вправо.

На изображениях оружие показано крупно. Увеличение выбранного варианта в самом HUD ещё не применялось.

## Вариант A: Финальный Промпт

```text
Use case: stylized-concept.
Asset type: AK-47 weapon icon concept A for the ROYALE RPG Cyberpunk videogame HUD.
Create ONE large clean NONREALISTIC illustrated AK-47 icon. NEW VIEWPOINT: shallow three-quarter SIDE VIEW FROM SLIGHTLY ABOVE, around 15 degrees above the rifle and 15 degrees around its front. See a narrow top plane of the receiver, handguard and stock to give a little thickness; most of the recognizable side silhouette remains visible. Muzzle points RIGHT and slightly UP, stock at lower LEFT, the weapon's main axis rises only 12 degrees. Mild perspective with minimal foreshortening, not simply a rotated flat side drawing. Preserve classic full shoulder stock, simple pistol grip, pronounced curved magazine, AK gas tube and iron sight silhouette. No scope, suppressor, rail attachments or sling.
Style matches a flat silver-gray GTA HUD weapon illustration: broad cool silver-white receiver and barrel (#d2d3d5), medium-gray stock, pistol grip and handguard (#777980), smooth medium-gray outlines (#707277). Solid flat color planes with ONLY one slightly darker gray plane to suggest thickness. A few broad structural seams and 3 long magazine grooves. Smooth rounded contours, simple clean game illustration, readable when reduced to 120 pixels. No realism, realistic 3D render, photographic material, metal shine, texture, gradients, glossy highlights, dramatic lighting, shadow or glow. All components silver-white or gray only, no brown wood, colorful accents, gritty details or dark camouflage.
Horizontal 2:1 canvas. Whole gun VERY LARGE and centered, occupies about 90 percent of WIDTH and uses more HEIGHT than a pure side profile. No clipping of barrel, stock or magazine, generous small transparent margins. Genuine RGBA PNG with actual alpha-zero transparent background, including trigger guard opening. No checkerboard grid or painted transparency, no white or black backdrop. No text, captions, numbers, brand logos, frame, watermark, hands, people, ammunition or other objects.
```

## Вариант B: Финальный Промпт

```text
Use case: stylized-concept.
Asset type: AK-47 weapon icon concept B for the ROYALE RPG Cyberpunk videogame HUD.
Create ONE large NONREALISTIC 2D illustrated classic AK-47 in a DISTINCT THREE-QUARTER PERSPECTIVE from slightly ABOVE AND IN FRONT of the muzzle end. The stock is farther from the viewer at UPPER LEFT; the barrel and muzzle are a little closer at LOWER RIGHT. The main rifle axis slopes gently DOWN to the right about 12 degrees. Moderate foreshortening, about 25 to 30 degrees away from a pure side view, so the body looks compact and chunky, more prominent than a long flat side silhouette. Show a narrow front edge of the muzzle and a narrow top plane of the receiver. Most of the rifle's side must remain clear and recognizable; never point the barrel straight at the viewer. Classic full shoulder stock, curved magazine, small pistol grip, gas tube, handguard and AK front sight. The thick body and curved magazine should carry the icon.
Visual style: FLAT GAME ILLUSTRATION in silver-white and gray only. Broad solid cool light silver-gray (#d2d3d5) receiver, barrel and magazine; medium-gray (#777980) stock, handguard and pistol grip; smooth consistent medium-gray (#707277) outlines. Only two or three simple FLAT gray color planes to express the perspective. Very restrained details: a few broad seams and 3 magazine grooves. Smooth soft contours, no angular low-poly faceting. Readable at 120 pixels. No photorealism, no realistic 3D render, gradients, metallic reflections, glossy highlights, texture, wood grain, realistic lighting, shadow or glow. No brown or bright accent colors.
Horizontal 2:1 canvas, whole weapon centered and fills about 90 percent of width and most available height, comfortably visible from stock to muzzle and magazine with transparent margins. No crop or distortion. TRUE RGBA ALPHA-channel transparent PNG; empty pixels and the trigger guard opening must have actual alpha zero. Do not paint a checkerboard grid, white or black backdrop, or fake transparency. No scope, silencer, attachments, text, lettering, logos, labels, frame, hands, people or surrounding objects.
```
